Posted by : Sachin Kumar Sahu October 26, 2013

Whats New

With a new audio core, hardware decoding and encoding, port to mobile platforms, preparation for Ultra-HD video and a special care to support more formats, 2.1 is a major upgrade for VLC.
Rincewind has a new rendering pipeline for audio, with better efficiency, volume and device management, to improve VLC audio support.
It supports many new devices inputs, formats, metadata and improves most of the current ones, preparing for the next-gen codecs.
Rincewind fixes around a thousand bugs, in more than 7000 commits from 140 volunteers.

Review

Version 2.1 "Rincewind" is out for Mac and Windows both, but I tested the Windows version only. VLC 2.1 is somewhat better with video than previous iterations, especially WMV and FLV files. I still saw the occasional undrawn frames (which could exist for up to 5 seconds in previous versions) when seeking, but they weren't as common as they had been, and they disappeared more quickly. Loading times seemed faster as well.
VLC is also great for playing audio and supports everything, including surround up to 7.1 channels. Well, almost everything. It didn't play my ancient VQF file, but I've yet to find the player that can. VideoLan rewrote VLC 2.1's audio core, and I'd love to say I could hear a difference...but I couldn't. It was darn good already and the new core makes it perfect :).
VLC is my default player for audio when I'm on a system with DTS or Dolby augmentation. But it has no psychoacoustic FX such as Trubass or iTunes Sound Enhancer, so when the sound requires it, I switch to Window Media Player. I'm addicted to that sort of stuff when I'm listening for pleasure as opposed to checking a mix. The compression, equalizer, and Spatializer available in VLC cut too much volume at default settings and are too complicated for most users.
A lot of what's changed in VLC is support for hardware decoding on Mac and Android systems, as well as being ported to later versions of the latter. But there's also down-mixing from 6.1 to 5.1 or stereo in the FLAC codec, as well as better AVI and MKV recording. There's a new subtitles menu on the main page for quicker access and the volume display now only goes to 125% (formerly 200%, which is still the actual maximum volume), but those are the only cosmetic changes I could spot. There's also vague but intriguing mention of "preparation for Ultra-HD video," which won't affect most of us—have you turned up any 4K video lately?—but could be important in the future.
Those are only a few highlights.There is more to it.

Features


AUDIO

  • Rewritten audio core, allowing better volume and device management.
  • Rewrite of the audio modules, to adapt to the new core.
  • Correct support for multi-channel layouts in all formats: 5.1, 6.1 and 7.1
  • New audio outputs for Windows Vista, Android, iOS, OpenBSD and OSSv4.
  • New remapping, gain, stereo widening, downmixing effects.
  • Higher samplerate, precision, live configuration in the core.
  • Numerous new audio metadata format supported.

VIDEO

  • Port the OpenGL output to OpenGL ES.
  • Support color conversion shaders in glsl on Android and iOS.
  • New outputs for OpenMax IL on mobile and Decklink Blackmagic.
  • New video outputs for iOS using OpenGL ES2.
  • Support for deinterlacing for higher bit depth and XYZ colorspace.
  • New anaglyph filter for side-by-side 3D.
  • 4K-ready :)

CODECS

  • Add hardware decoding for OS X using VDADecoder.
  • Add hardware decoding for Android using MediaCodec.
  • Add hardware decoding for GNU/Linux using VDPAU.
  • Add hardware encoding for Windows using Intel QuickSyncVideo.
  • Support for G2M4, MSS1, MSS2, TSCC2, CDXL, Ut, VBLE video codecs.
  • Support for Ulead DV audio, Indeo Audio Coder, RealAudio Lossless audio.
  • Support for SCTE-27 and complete EIA-608 subtitles.

FORMATS

  • Support for fragmented MP4, Wave/RF64 files.
  • Extended metadata tags and cover art support in Ogg, AVI, MP4 and MKV.
  • Support FLAC, Atrac, ADPCM, DV Type 1, 12bits DV audio in AVI.
  • Extended support for AVI, MKV and MJPEG streams.
  • Better recording of AVI and MKV format.
  • Audio fingerprinting using AcoustID.

INPUT AND DEVICES

  • Support for screen input on OSX Lion and later.
  • Support for Microsoft Smooth Streaming, developed by Viotech.net
  • New RTMP input module, using libavformat!
  • Support for VNC/rfb and Remote Desktop view-only modes.
  • Important improvements on Blu-Ray, Dash, v4l2 and HTTP inputs.
  • New AVFoundation OS X and shm framebuffer inputs.

FOR ANIME FANS

  • New 6.1 downmixer to 5.1 and Stereo from MKV/Flac 6.1.
  • Correct YUV->RGB color matrix in the OpenGL shaders.
  • Improved MKV support for seeking, and resiliancy.
  • Editions support in MKV.
  • Better subtitles and metadata support from MKV.
  • Various ASS subtitles improvements.

FOR MOBILE

  • Port to Android, from 2.1 to 4.3, on ARMv6, ARMv7, x86 and MIPS.
  • New port to iOS, from iOS 5 to 7, on all iPads and iPhones after 3GS.
  • Partial port to WinRT, for Windows 8, 8.1 and WP8.
  • OpenGL ES optimized outputs.
  • Improvements of OpenMAX IL decoders, encoders and renderers.
  • New audio, video outputs and interfaces for mobiles.

FOR DEVELOPERS

  • libVLC and most modules are now LGPLv2.1+.
  • libVLC media framework can now be used in all types of applications.
  • libVLC SDK packages now exists, in addition to more examples.
  • Improved libVLC API, for better control.
  • VLC's web plugins now support windowless mode, for smoother integration with HTML elements.

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